New Elden Ring Patch Shakes Up Critical Hits, PvP, And More

The Lands Between has actually just gotten another upgrade. The 1.10 patch for Elden Ring is now live for all platforms, and it mostly brings changes to PvP, however it does also impact other locations of the video game. Modifications consist of modifications to poise, increased damage on particular attacks, and bug fixes.

Now whenever you’re in a PvP match, poise damage will be increased for all weapons, along with some spells and incantations. Grace will also increase when you’re attacking someone with abilities, spells, necromancies, or using weapon attacks that generate grace. In addition, vital hit angles have also been extended.

Whenever you’re playing the video game, there’s now an increased critical hit damage and decreased healing time after you miss a vital hit. A bug that caused the result of the Sacred Order to continue after changing weapons has been repaired.

Listed listed below are all the changes being executed in the 1.10 update:

PvP-exclusive balance adjustments
Increased grace damage of all weapons and some spells and necromancies.
Increased poise when assaulting with some skills, spells, incantations and some types of weapon attacks that creates poise.
Included damage reduction when carrying out attacks with some skills, spells and incantations and some types of weapon attacks that produces poise.
Crucial hit angles have been extended.
Decreased the invulnerability window of the Quick Step and Hound’s Step abilities.
Reduced the damage decrease given by some abilities, incantations and items.
General balance adjustments
Increased crucial hit damage.
Reduced healing time after a missed out on vital hit.
Increased poise damage of attacks that occur after missing out on a vital hit.
Bug Fixes and other changes
Adjusted the player damage animation so that the attack instructions is not inadvertently moved when getting hit while attacking with some types of weapons that generates grace.
Repaired a bug that avoided some spells and incantations from triggering damage while under the result of some skills and products.
Fixed a bug that caused the results of the Sacred Order ability to continue after changing weapons.
Corrected some text in certain languages.
For more From Software news, take a look at our story about a goldfish that is much better than you at Elden Ring and how Armored Core 6 inherited the “aggressive battle” of Sekiro.

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